![]() Width of output window or fullscreen width Use fullscreen mode if True, or windowed mode if False Percentage change each time the volume is increased or decreasedĭefault volume when a game is started. Volume control type: 1 = SDL (only affects Mupen64Plus output) 2 = OSS mixer (adjusts master PC volume) If compiled with libsrc support, this can be "src-sinc-best-quality", "src-sinc-medium-quality", "src-sinc-fastest", "src-zero-order-hold", or "src-linear". If compiled with SPEEX support, this can be "speex-fixed-0" to "speex-fixed-10". "trivial" for fastest, lowest-quality algorithm. This is SDL's hardware buffer.Īudio resampling algorithm. This is where audio is loaded after it's extracted from n64's memory.įullness level target for Primary audio buffer, in equivalent output samples. Size of primary buffer in output samples. Please don't change.įrequency which is used if rom doesn't want to change it Mupen64Plus Audio SDL config parameter set version number. ![]() Other plugins may read the value of the parameters while running. Some plugins will load the parameters when starting and store internal copies of the parameters for use during emulation. The behavior of the plugin library when these parameters are changed while the emulator is running is not defined here. These are standard parameters which are used by the Mupen64Plus plugins. ![]()
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